Sorry to those of you to whom I've been totally unresponsive, but between
trying to catch up on my schedule at work, driving between states, catching
up on sleep to react to my misguided attempt to catch up on my
schedule, and then other, um, unexpected
developments with my father, I've been unavailable.
The good news, though, is that the last release of Quotient was released with
literally days to spare! Despite lots of features that didn't make
it in (mostly my fault), I'm proud of the whole team for making that happen.