Cyan Worlds has
laid off all but two employees. Wow.
This company was a huge inspiration to me when I was growing up. The
first time I ever thought I'd get involved with a software company, rather
than making games as a hobby on my own, was watching the "Making of Myst"
video that came as a companion disc with the first Myst CD. Apparently I'm
not
the only person who feels strongly about this company.
I've been really busy for the last few years in general, and haven't had
time to play a Myst game since Myst III (which I haven't finished) - so this
feels a little like finding out that a friend that I've been "too busy" to
call has gone and died. Of course the murmurs of how this was caused by
the inhuman churning of the mechanism that drives the game industry seem
to echo the recently-published
angst of other prominent game designers, and that doesn't make it any
easier to hear.
I hope that this giant's demise at least warrants a comic strip.